Week 1: Foundations

Reflective Post #1

Post by 9am EDT Monday, June 10

Using the discussion of “What is DH?” that we did on the first day, as well as Amanda Visconti’s piece on the what, why, and how of DH, what does your DH look like? How would you adapt this definition to fit your understanding of the Digital Humanities, and your expectations of DH? Use the Reflective Post 1 category. If you need help creating a post, this video will walk you through the process.


Monday, June 3

All activities today are closed to the Gettysburg College community so our cohort can participate in team building.

9am-3:45pm EDT: Day One!

  • 9am–10am: What are the Digital Humanities?
  • 10am-10:30am: Schedule overview
  • 10:45am-11:15am: Micro-project introduction
  • 11:15am-11:45am: Get to know Musselman Library!
  • Noon-1pm: Lunch
  • 1:15pm-3:15pm: Working and living together: GLC Workshop
  • 3:15pm-3:45pm: Day 1 Wrap-Up

Tuesday, June 4

10am–Noon EDT: Workshop: Project Management (OPEN)

Project management and documenting your processes is an important part of developing a digital project. Today, we will discuss  how to create a project charter, begin a timeline for your project, and look at ways to document the creation of your project so others can see how it was made. Guidelines for the charter are available at the Project Charter page. This will be a living document, of sorts; as you research your topic and think about ways to present and visualize your project, things may change. However, getting a good basis for your project is important.

Before the workshop:

Wednesday, June 5

10am–Noon EDT: Workshop: User Experience and Wireframing (OPEN)

Steve Krug, web usability expert, writes:

People often ask me: “What’s the most important thing I should do if I want to make sure my site or app is easy to use?” The answer is simple: It’s not “Nothing important should ever be more than two clicks away” or “Speak the user’s language” or “Be consistent.” It’s  … “Don’t make me think!”

Unfortunately, in order for your user to not think, you have to think a lot about user experience. Today, we’ll talk about the importance of design and writing in your digital projects. We will also discuss the value of thinking through your project’s wireframes, as well as user personas. A wireframe is a mock-up of a website, a way to sketch out the design and hierarchy of a website before getting into the technical details of creating pages; it’s an important step in determining how you want your users to navigate your digital project. A persona is a representation of your target user(s).

Before the workshop:

During the workshop:

Thursday, June 6

10am–Noon EDT: Workshop: Metadata for Digital Humanities (OPEN)

This workshop will introduce the concept of metadata and explain how important it is for digital collections and digital projects.  We will discuss the role of archives in the Digital Humanities to consider the differences between digital repositories or collections and Digital Humanities projects as well as the difference between digitization and preservation.

Before the  workshop:

May be useful for the microproject

Friday, June 7

9:15–9:45am EDT: Friday Updates and Planning

We will take time each Friday to reflect as a group and share our successes and failures of the week behind us, and expectations for the week ahead. What was a breakthrough? What are you proud of accomplishing? What didn’t work out as planned?  What needs some more attention? As a community of practice we will come together to see how we can support the work we are all doing and prepare for the next steps.

10am–Noon EDT: Workshop: Copyright and Licensing (OPEN)

So you found a great image or document online and want to use it in your project … but can you? Today, we’ll look at how copyright law affects digital projects, and how the idea of “fair use” can be leveraged to include the content of others. We will also discuss ways to open your own projects up so other people can use them through licensing.

Before the workshop:

Work through these tutorials:

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